Held Games
DevicesReviewsGuidesCompare

Tag

explainers

5 articles tagged explainers across reviews, guides, and comparisons.

Is DLSS 5 Worth Using for Emulation? The Honest Answer cover imageGuide
Is DLSS 5 Worth Using for Emulation? The Honest Answer
Now that neural rendering runs inside emulators, the question is whether it should. We think the answer is no, and not mainly for the reasons you would expect.
2026-08-31
How DLSS 5 Gets Into Games That Never Had DLSS cover imageGuide
How DLSS 5 Gets Into Games That Never Had DLSS
DLSS 5 only works by hooking a game's own DLSS calls. So how is it running in Skyrim, Batman and a PS2 emulator? The answer is a clever fake, and it explains why the results look unstable.
2026-08-31
FSR and XeSS on Handhelds: What You Actually Get cover imageGuide
FSR and XeSS on Handhelds: What You Actually Get
Every PC handheld on sale runs AMD or Intel graphics, which means DLSS is off the table. Here is what FSR and XeSS actually do for you, and which settings are worth changing.
2026-08-31
How New Retro Games Get Made: GB Studio, NESmaker and SGDK cover imageGuide
How New Retro Games Get Made: GB Studio, NESmaker and SGDK
Brand new Game Boy and NES games keep appearing, which raises an obvious question. Who is still writing code for 1989 hardware, and how? The answer is a set of free tools that changed everything.
2026-08-31
AI Upscaling vs Preservation: Two Very Different Ways to Make an Old Game Look Better cover imageGuide
AI Upscaling vs Preservation: Two Very Different Ways to Make an Old Game Look Better
CRT shaders reproduce what a game was built to look like. Neural rendering invents detail that was never there. Both make old games look better, and they are not the same thing at all.
2026-08-29
AboutContactPrivacy PolicyTerms of ServiceDisclosureReview Methodology

As an Amazon Associate, we earn from qualifying purchases at no extra cost to you. Full disclosure.

© 2026 Held Games. All rights reserved.