Tag
decompilation
19 articles tagged decompilation across reviews, guides, and comparisons.
GuideWhat Happens After a Game Is 100% Decompiled
Six games were reported fully decompiled in one stretch of 2026. Five are finished or within a rounding error of it, none gives you a download today, and the difference between those two facts is the whole story.
2026-09-29
GuideHalo: Combat Evolved Now Has a Native Android Build. It Runs on Your Retroid Without an Emulator.
A decompilation of the original Xbox Halo has been ported to Linux, Windows and Android arm64. It is the first native port in this whole scene that targets Android handhelds on purpose, and the builds ship daily.
2026-09-29
GuideEvery Spider-Man Recomp Project, and Which One to Actually Play
Spider-Man: Edge of Time now has a finished 1.0 PC port with Windows, Linux and macOS builds, which changes the answer we gave two weeks ago. Here is what shipped, how it compares to the other Edge of Time project, and what it means for a Steam Deck.
2026-09-23
GuideDusklight 2.0's Randomizer Got the Headlines. The Two Lines That Matter Are Buried in the Changelog.
Dusklight 2.0 adds mod support and a built-in randomizer. It also quietly added Wii disc support and fixed Vulkan on Adreno 610 phones, which are the two changes that actually decide who can play it.
2026-09-19
GuideEvery Decomp Port You Can Actually Play on a Cheap ARM Handheld
Most recomp coverage assumes you own a gaming PC. But ten console decompilation ports are sitting in PortMaster right now, and they are listed for handhelds as cheap as the RG28XX. Here is the real list, pulled from PortMaster's own data.
2026-09-18
GuideThe Jak and Daxter Trilogy Runs Natively on a Handheld. Just Not an ARM One.
All three Jak games have native PC ports now, and they run beautifully on a Steam Deck with no emulation at all. The Android videos showing it on ARM handhelds are doing something else entirely, and it is worth knowing what.
2026-09-18
GuideThe Recomp Scene Split Three Ways Over AI. Here Is How to Tell Which Port to Trust.
One DK64 port advertises zero AI code. The first Wii recomp discloses that it used AI. A third group is getting quietly delisted from community trackers. The split is now the most useful quality signal you have.
2026-09-18
GuideShip of Harkinian on a Handheld: The Full Setup Guide
Ocarina of Time running natively on a forty dollar handheld, with widescreen and a stable frame rate, no emulator anywhere. Here is the setup, including the o2r conversion step that trips up most people.
2026-09-18
GuideAI Finished the Melee Decomp. The Emulators on Your Handheld Ban It.
mGBA closes AI-generated pull requests on sight. SDL banned them in April. QEMU says it cannot accept the legal risk. Meanwhile the Melee decompilation used AI to cross the finish line, and shadPS4 has started merging AI-assisted fixes under a disclosure policy.
2026-09-09
GuideMelee Is 100% Decompiled, and AI Finished the Last Stretch
Super Smash Bros. Melee hit 100% decompilation after six years, with OpenAI's GPT-6 Astra closing out the final stretch. A native ARM64 build is now possible, which is the part that matters for handhelds.
2026-09-09
GuideCan Android Handhelds Run Recompiled Games? (2026)
Most recompiled ports build for x86 PCs, which leaves Android handhelds out. Here is what actually runs on ARM today, the browser route that changes the answer, and what to stop waiting for.
2026-09-07
GuideRecompiled Games List: Every Native PC Port by System (2026)
Every game with a native recompiled PC port, across N64, Xbox 360 and PS1, with the state of each project and which handhelds run them. The complete cross platform list.
2026-09-07
GuideNative 3DS Ports Are Having a Moment: Mario Kart 64, Minish Cap, and a Strange BotW Demake
August 2026 brought a wave of native Nintendo 3DS ports built on decompilation work, plus one very odd Breath of the Wild demake. Here is what is real, what runs, and why the 3DS is suddenly interesting again.
2026-08-20
GuideFireRed Faithful 2.5D: What This Three.js Pokémon Mod Actually Is
A Three.js layer that renders your live FireRed session in 2.5D. It is not a recomp and not a ROM hack. Here is how it works and what is not out yet.
2026-08-17
GuideHow to Run Gen1Recomp on a Retro Handheld: Anbernic, Android, and Steam Deck
Gen1Recomp runs natively on retro handhelds, not through an emulator. Here is what works on Anbernic, Android and Steam Deck, and what quietly does not.
2026-08-05
GuidePokémon Red and Blue in 3D and First Person: What Gen1Recomp Actually Is
A first person clip of Pallet Town went viral this week. Here is what Gen1Recomp really is, why it is not an emulator, and whether your handheld can run it.
2026-08-05
GuideN64 Recompiled Games List: Every Native Port So Far (2026)
Every N64 game with a native recompiled or decompiled PC port, what state each is in, and which handhelds run them. Plus the new browser playable recomps.
2026-07-27
GuideWhat Decompiled and Recompiled Games Actually Are (2026)
Decompilation and recompilation both turn classic games into real PC applications that run better than emulation, but they work in completely different ways. Here is the difference, and why it matters for your handheld.
2026-05-11
GuidePlaying Twilight Princess Natively with Dusklight on Retro Handhelds
Dusklight, formerly called Dusk, is a native PC and mobile port of Zelda: Twilight Princess built on the GameCube decompilation. It is now on PortMaster too. Here is how it runs on every handheld class.
2026-05-11