Tag
preservation
6 articles tagged preservation across reviews, guides, and comparisons.
GuideIs DLSS 5 Worth Using for Emulation? The Honest Answer
Now that neural rendering runs inside emulators, the question is whether it should. We think the answer is no, and not mainly for the reasons you would expect.
2026-08-31
GuideAI Upscaling vs Preservation: Two Very Different Ways to Make an Old Game Look Better
CRT shaders reproduce what a game was built to look like. Neural rendering invents detail that was never there. Both make old games look better, and they are not the same thing at all.
2026-08-29
GuidePS1 Recompilation Explained: PSXRecomp and What Pepsiman Proved
Static recompilation reached the PlayStation 1. PSXRecomp turns a PS1 game into a native binary or a WebAssembly build, and Pepsiman Recompiled is the proof. Here is how it works and why it matters for handhelds.
2026-08-20
GuideXbox 360 Recompilation and ReXGlue Explained (2026)
ReXGlue turns Xbox 360 games into native PC ports through static recompilation. Here is what that means, why it can beat emulation, and what it means for handhelds.
2026-06-15
GuideEmulation Legal Status Mid 2026: The Great Takedown Explained
Nintendo’s February 2026 takedown wave reshaped the Switch emulation scene, and August brought 400 more repos down. Here is what happened and what it means for you.
2026-05-31
GuideRetro Game Decompilation and Recompilation, Explained
Decomp and recomp projects are turning classic Nintendo games into native ports. Here is what the terms mean and what changes for retro handhelds.
2026-05-11