Tag

native port

21 articles tagged native port across reviews, guides, and comparisons.

PS3 Recompiled Games List: What Actually Runs So Far (2026) cover imageGuide
PS3 Recompiled Games List: What Actually Runs So Far (2026)
PS3 static recompilation produced its first playable games in October 2026. Here is every project, what each one actually does, why none of them has a download, and why no handheld runs them.
2026-10-11
Bloodborne Runs on Linux Without an Emulator. Sort Of, and the Caveat Matters. cover imageGuide
Bloodborne Runs on Linux Without an Emulator. Sort Of, and the Caveat Matters.
A project called bbport converts Bloodborne's PS4 executable into a native Linux program and runs it with a purpose-built runtime. It is real, it is downloadable, and the headline going around about it is slightly wrong in a way worth understanding.
2026-10-05
What Happens After a Game Is 100% Decompiled cover imageGuide
What Happens After a Game Is 100% Decompiled
Six games were reported fully decompiled in one stretch of 2026. Five are finished or within a rounding error of it, none gives you a download today, and the difference between those two facts is the whole story.
2026-09-29
Halo: Combat Evolved Now Has a Native Android Build. It Runs on Your Retroid Without an Emulator. cover imageGuide
Halo: Combat Evolved Now Has a Native Android Build. It Runs on Your Retroid Without an Emulator.
A decompilation of the original Xbox Halo has been ported to Linux, Windows and Android arm64. It is the first native port in this whole scene that targets Android handhelds on purpose, and the builds ship daily.
2026-09-29
The Simpsons Game Recompiled Nearly Halved Its Steam Deck GPU Time in One Update cover imageGuide
The Simpsons Game Recompiled Nearly Halved Its Steam Deck GPU Time in One Update
Version 0.0.6.0 made the native renderer default and cut a captured Steam Deck frame from 14.6ms to 8.1ms of GPU time. The Deck is not an afterthought on this project. It is the main test platform.
2026-09-29
AnyPS5 Turns PS5 Games Into Native PC Binaries. It Just Shipped Its First Release. cover imageGuide
AnyPS5 Turns PS5 Games Into Native PC Binaries. It Just Shipped Its First Release.
AnyPS5 is not a PS5 emulator. It rewrites PlayStation 5 executables into native Linux and Windows binaries. A week ago it had no releases and one anonymous game drawing a logo. It now has two releases and a named game running at 60 fps.
2026-09-23
How to Play Every Fable Game on a Handheld in 2026 cover imageGuide
How to Play Every Fable Game on a Handheld in 2026
Two Fable games are on Steam, one was delisted, and one never came to PC at all. Here is the real route for each game on a handheld in 2026, including the new Fable 2 recompilation that finally makes the series playable end to end.
2026-09-23
Every Spider-Man Recomp Project, and Which One to Actually Play cover imageGuide
Every Spider-Man Recomp Project, and Which One to Actually Play
Spider-Man: Edge of Time now has a finished 1.0 PC port with Windows, Linux and macOS builds, which changes the answer we gave two weeks ago. Here is what shipped, how it compares to the other Edge of Time project, and what it means for a Steam Deck.
2026-09-23
Dusklight 2.0's Randomizer Got the Headlines. The Two Lines That Matter Are Buried in the Changelog. cover imageGuide
Dusklight 2.0's Randomizer Got the Headlines. The Two Lines That Matter Are Buried in the Changelog.
Dusklight 2.0 adds mod support and a built-in randomizer. It also quietly added Wii disc support and fixed Vulkan on Adreno 610 phones, which are the two changes that actually decide who can play it.
2026-09-19
Every Decomp Port You Can Actually Play on a Cheap ARM Handheld cover imageGuide
Every Decomp Port You Can Actually Play on a Cheap ARM Handheld
Most recomp coverage assumes you own a gaming PC. But ten console decompilation ports are sitting in PortMaster right now, and they are listed for handhelds as cheap as the RG28XX. Here is the real list, pulled from PortMaster's own data.
2026-09-18
Donkey Kong 64's PC Port Quietly Ships an ARM64 Build. Nobody Mentioned It. cover imageGuide
Donkey Kong 64's PC Port Quietly Ships an ARM64 Build. Nobody Mentioned It.
DK64 Rekongpiled shipped in late August and the coverage focused on ultrawide and uncapped frame rates. The release page tells a more interesting story: there is an official Linux ARM64 binary, which almost no recomp project bothers to build.
2026-09-18
The Jak and Daxter Trilogy Runs Natively on a Handheld. Just Not an ARM One. cover imageGuide
The Jak and Daxter Trilogy Runs Natively on a Handheld. Just Not an ARM One.
All three Jak games have native PC ports now, and they run beautifully on a Steam Deck with no emulation at all. The Android videos showing it on ARM handhelds are doing something else entirely, and it is worth knowing what.
2026-09-18
The First Wii Game Recompiled for PC Has an ARM64 Build. Its Spec Sheet Rules Out Every ARM Handheld. cover imageGuide
The First Wii Game Recompiled for PC Has an ARM64 Build. Its Spec Sheet Rules Out Every ARM Handheld.
Mario Kart Wiicompiled is the first static recompilation of a Wii game, and it started shipping aarch64 builds on 3 September. Then you read the requirements and find a GTX 1650 floor, which no ARM handheld clears.
2026-09-18
The Recomp Scene Split Three Ways Over AI. Here Is How to Tell Which Port to Trust. cover imageGuide
The Recomp Scene Split Three Ways Over AI. Here Is How to Tell Which Port to Trust.
One DK64 port advertises zero AI code. The first Wii recomp discloses that it used AI. A third group is getting quietly delisted from community trackers. The split is now the most useful quality signal you have.
2026-09-18
Ship of Harkinian on a Handheld: The Full Setup Guide cover imageGuide
Ship of Harkinian on a Handheld: The Full Setup Guide
Ocarina of Time running natively on a forty dollar handheld, with widescreen and a stable frame rate, no emulator anywhere. Here is the setup, including the o2r conversion step that trips up most people.
2026-09-18
Melee Is 100% Decompiled, and AI Finished the Last Stretch cover imageGuide
Melee Is 100% Decompiled, and AI Finished the Last Stretch
Super Smash Bros. Melee hit 100% decompilation after six years, with OpenAI's GPT-6 Astra closing out the final stretch. A native ARM64 build is now possible, which is the part that matters for handhelds.
2026-09-09
Can Android Handhelds Run Recompiled Games? (2026) cover imageGuide
Can Android Handhelds Run Recompiled Games? (2026)
Most recompiled ports build for x86 PCs, which leaves Android handhelds out. Here is what actually runs on ARM today, the browser route that changes the answer, and what to stop waiting for.
2026-09-07
Recompiled Games List: Every Native PC Port by System (2026) cover imageGuide
Recompiled Games List: Every Native PC Port by System (2026)
Every game with a native recompiled PC port, across N64, Xbox 360 and PS1, with the state of each project and which handhelds run them. The complete cross platform list.
2026-09-07
N64 Recompiled Games List: Every Native Port So Far (2026) cover imageGuide
N64 Recompiled Games List: Every Native Port So Far (2026)
Every N64 game with a native recompiled or decompiled PC port, what state each is in, and which handhelds run them. Plus the new browser playable recomps.
2026-07-27
What Decompiled and Recompiled Games Actually Are (2026) cover imageGuide
What Decompiled and Recompiled Games Actually Are (2026)
Decompilation and recompilation both turn classic games into real PC applications that run better than emulation, but they work in completely different ways. Here is the difference, and why it matters for your handheld.
2026-05-11
Playing Twilight Princess Natively with Dusklight on Retro Handhelds cover imageGuide
Playing Twilight Princess Natively with Dusklight on Retro Handhelds
Dusklight, formerly called Dusk, is a native PC and mobile port of Zelda: Twilight Princess built on the GameCube decompilation. It is now on PortMaster too. Here is how it runs on every handheld class.
2026-05-11